RE:NODE
Insurgency: Sandstorm key art

Insurgency: Sandstorm server hosting

Insurgency: Sandstorm servers -- Push, Firefight, Checkpoint and co-op against bots, with mod.io content supported. Add a free Steam token on the Startup tab to appear in the public server browser.

  • Metacritic 78
  • Action
  • New World Interactive · 12 Dec, 2018
View on Steam

Read before you buy

Guides for Insurgency: Sandstorm

Short, practical reading from the people who run the platform - what to size, what to watch, and what tends to go wrong.

Plans

Insurgency: Sandstorm hosting plans

Five sizes, priced by what they actually give you. Every tier carries the same panel, the same file access and the same backups - bigger simply means more room.

Starter

$9/month

RAM
2 GB
NVMe
15 GB
vCPU
1.5
  • 12 player slots
  • Every mode: Push, Firefight, Checkpoint
  • mod.io content supported
  • Automatic game updates
  • 2 backup slots

Standard

$12/month

RAM
3 GB
NVMe
20 GB
vCPU
2
  • 16 player slots
  • Every mode: Push, Firefight, Checkpoint
  • mod.io content supported
  • Automatic game updates
  • 2 backup slots
Most popular

Advanced

$15/month

RAM
4 GB
NVMe
25 GB
vCPU
2.5
  • 24 player slots
  • Every mode: Push, Firefight, Checkpoint
  • mod.io content supported
  • Automatic game updates
  • 2 backup slots

Pro

$19/month

RAM
5 GB
NVMe
30 GB
vCPU
3
  • 28 player slots
  • Every mode: Push, Firefight, Checkpoint
  • mod.io content supported
  • Automatic game updates
  • 2 backup slots

Premium

$24/month

RAM
6 GB
NVMe
40 GB
vCPU
3.5
  • 32 player slots
  • Every mode: Push, Firefight, Checkpoint
  • mod.io content supported
  • Automatic game updates
  • 2 backup slots

Specifications side by side

Insurgency: Sandstorm plans compared
PlanMemoryNVMe storagevCPUBackups/monthOrder
Starter2 GB15 GB1.52$9
Standard3 GB20 GB22$12
Advanced4 GB25 GB2.52$15
Pro5 GB30 GB32$19
Premium6 GB40 GB3.52$24

What comes with every Insurgency: Sandstorm server

Configured before you see it

The install runs, the configuration is written and the server starts. No first-boot checklist, and nothing left on a default password shared with every other Insurgency: Sandstorm server on the internet.

The real console

Live output, command input and the server's own logs - not a filtered summary. Web-server noise is folded behind a counter you can switch off.

Files and SFTP

A full file manager with an editor, plus SFTP credentials. Upload mods, edit configs, pull a world down to your machine.

2-2 backup slots

Taken on demand or on a schedule, restored with a button. Deleting a server takes its backups with it, on purpose.

2 ports allocated

Add and remove ports yourself from the Network tab, including the query and RCON ports where the game wants them.

People on the same server

Invite friends or staff with granular permissions - console only, files only, no billing - through subusers, roles and teams.

Which Insurgency: Sandstorm plan do you need?

Memory is what decides whether a server holds together, so start there. The Starter tier gives 2 GB and 1.5 vCPU, which suits a private group. The Advanced tier at 4 GB is where most public servers sit, and Premium at 6 GB exists for the servers that stay full.

Storage matters more than people expect once mods and backups are involved - plans here run from 15 GB to 40 GB of NVMe. Moving up or down a tier later does not rebuild your world; it changes the limits on the container you already have.

If you are not sure, take the middle tier. It is cheaper to move up after a busy weekend than to spend one explaining lag to your players.

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